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Jank Cast Interview Two: Corey Konieczka
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By: Lexx
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Jul 9, 2009
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The Jank Cast Interview Two: Corey Konieczka
Corey Konieczka from Fantasy Flight Games at the @Spot Cafe
Special thanks to Nate and the
Chicago Boardgames Meetup Group for setting this whole shindig up!
Massive Apologies for the poor sound quality and the sound of people making
delicious drinks and food.
Part One: Fantasy Flight & Corey Konieczka General The Questions How did you get the job? What job were you
doing before? What was the interview like? What was your first project there? How many projects do you find yourself working on at
once? Whats the general timeline of a project? How big was your team for the Battlestar Galactica Board Game? What were your trouble spots
and how did you get around them? How important is art to designing a game? When playtesting a game, do you test with an open market or an
internal team? Do you feel there is a value in testing to a general population who is not as interested in gaming? Walk us through a day in the
life of Corey Konieczka. What does your day in the life look like two days away from deadline? Whats with the Fantasy Flight Rule Book? When
working with a major franchise how much involvement is there? Our own J.P. asks: Is there going to be a second expansion for Battlestar? Lexx
asks: When you are doing an expansion, how much do you have mechanics in mind? When playtesting, how much money goes into components? (I drop
the recorder, sorry) What city are you guys in and how do you become and intern? Are the expansion runs smaller than the base game? Whats
your most challenging project to date? Where do you start with a game based off a franchise? As a game designer, how do you keep your enthusiasm
up? Do you know what you budget is for a game? Do you typically create the mechanics of the game and the design? How has gaming been affected
by the general economic state? Do you see the global market becoming more of a factor and does that affect how you design games? How often do
you get “no”? How is it working on a team? If you got the license for something that you weren’t familiar with, would you go
home and watch it? How do shake off bad game reviews? What causes Fantasy Flight games to be heavy themed? J.P.: Whats your favorite
non-Fantasy Flight game? Whats your favorite Fantasy Flight game?
Part Two: The Battlestar Galactica Pegasus Expansion & Middle Earth
Quest We start off by having Corey show up plastic figures for both the Pegasus Expansion and Middle Earth Quest. Questions J.P.: Is there a
burn the hobbits mechanic? Is there any influence from the fan film the Hunt for Gollum? Have you heard when the Peter Jackson Movie is coming
out? What do you see following this up? J.P.: Is there any possibility of there being more than 4 players? How much is it? How does the
expansion affect the play time of the base game? Lexx: Can you play all three together for an epic game? How big is it and how much does it
cost? Is it the same number of players? Will the final versions of the miniatures be metal or plastic? Are they plastic due to the cost to
manufacture? Will the expansion improve the three player game?
It wouldn’t be a Jank Cast Episode if J.P.’s phone didn’t
ring.
Corey’s Closing Thoughts The Jank Cast is copyright 2009. Feel Free to use our content in any non-commercial way. All our music
is by Streetlight Manifesto, Visit their website at Streetlightmanifesto.com. Send Feedback to feedback@jankcast.com Now go out and roll some
dice.
Website: www.jankcast.com Direct Download: http://jankcast.com/podpress_trac/web/164/0/tjc_int2.mp3 or search The Jank Cast
on iTunes.
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J.P. Nery
Jon-Paul originally hails from upstate New York, a place he quickly escaped from prior to settling in Chicago to study screen writing at Columbia College.
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Lexx Dunning
Alex Dunning was born in Hawaii in the 1970's and is still wondering how he left the tropics.
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John Kelly
Timo Newton
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